solirun.blogg.se

Kings bounty the legend soy
Kings bounty the legend soy













kings bounty the legend soy

you simply need to look out for two guards.

kings bounty the legend soy

At its top are a couple locked doors you can open with the nanokey you probably picked up from the room mentioned just above.ĩ: Backtrack to the soda machine. At its top is a button which opens the upper covering to yet another stairway here. If you still want to go to the courtyard, simply head up the small stairway, and then around the hallway to another stairway. Simply use the nanokey you find on the computer console.

#Kings bounty the legend soy mod#

Unlock it with lockpicks, and enter to find some nice supplies, an aqua lung AUGMENTATION CANISTER and weapon mod within the safe. But before backtracking to the soda machine, let's head up the first stairway we just passed in the other room.Ĩ: When you get upstairs, enter the small hallway, turn left and you'll find another small stairway leading down to a locked door. as if they spot you in the courtyard, you'll begin a small battle with Anna, UNATCO and the NSF outside and you'll be branded a killer. If you want to maintain your pacificity, I'd suggest this alternate route. You can follow the stairways up and then up again to the castle courtyard that's crawling with NSF troops, or go for a more subtle approach: backtrack back out of the soda machine.

kings bounty the legend soy

On the other side of a big crate on the dock is your first secondary goal, to find the ambrosia.Īnother secondary goal will be added this time: report to agent Navarre outside. While under it, when the camera moves away from you to its left, make your way out along the north edge of the room, bypassing the stairway into the next room, and you'll see a larger room with water and a low wooden dock. Slide along the right edge and then under the camera when it moves away from you. There's also a security camera along the top right wall obscured by the crates. Fortunately, it's timed so that you can wait for the next guard, deal with him, and exit before the first guard walks in.ħ: Past the left corridor you'll enter a smallish square room with a stairway exit at the far end, and an exit along the left wall and stacked crates. Be careful of the guard coming into the room from the corridor you just came from. I usually choose during these beginning stages to use the prod on guards' legs or lower back so as not to kill. He'll come as far as this room, so wait until he does, and stun/prod/kill him (if you wish) when he enters. Instead, once he's back out of the room, crawl out into the hallway and travel down the corridor to the far room, where a couple of useful items await and another guard will eventually find his way into.Ħ: This room has another exit to its left at a right angle into another shorter corridor where a guard patrols. Don't waste your time with him unless you want the weapon. You'll also know you're at the end if you see a long corridor through the end grate.ĥ: Be careful, as a guard with a flamethrower likes to stroll down this hallway into the room at the end, and then back out. You'll hear them walking along side you as you crawl through. The off-shoots lead only to the same long walkway that's being patrolled by guards. Take an immediate right, find the multitool on the floor, and enter the unlocked ventilation shaft to the right of the tool.Ĥ: Crawl through the shaft past a few possible off-shoots leading to openings until you reach the very end. Wait for him to walk away and slip all the way down. You'll have no primary goals and one secondary goal at this time: locate the ambrosia barrel in Castle Clinton.Ģ: Enter the facility from behind the soda machine and go straight into another room for supplies, then back out and downstairs.ģ: There's a lone guard patrolling this area, so look out. If you jump into the water here by the boat you'll find two crates with useful items. Alternatively you can use a LAM to blow up the soda machine rather than wasting the lockpicks on the nearby security panel box. For a morsel of food (soy will do), he'll tell you (as a matter of fact) about the secret entrance near the soda machine, and also give you the code. 1: After a short introductory cut-scene with Anna, speak with the boy Josh who's walking around the docks.















Kings bounty the legend soy